State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · December 2022

Top 5 Low Poly Games on Android in Europe Q4 2022

Explore the performance trends of the top 5 low poly games on the Android platform in Europe during Q4 2022, based on data from Sensor Tower.

Top 5 Low Poly Games on Android in Europe Q4 2022

During the fourth quarter of 2022, low poly games on the Android platform in Europe saw varied performance metrics in terms of downloads, revenue, and active users. Here, we delve into the trends of the top 5 low poly games: Roblox, Eatventure, Move Animals, Dude Theft Wars FPS Open world, and CubeCrafter.

Roblox from Roblox Corporation experienced significant growth in weekly revenue, starting from approximately $1.3M at the end of September and peaking at around $3.1M in the last week of December. Weekly downloads also showed an upward trend, beginning at about 517K and soaring to 881K by the end of the quarter. The game maintained a robust weekly active user base, increasing from around 31.5M to 34M.

Eatventure by Lessmore UG saw a steady increase in weekly revenue, starting at around $19K and reaching approximately $44K in early December. Weekly downloads peaked at 337K at the end of October but declined to about 73K by the end of December. The weekly active users grew significantly from approximately 290K to around 800K in early November, before stabilizing around 600K towards the end of the quarter.

Move Animals from Supersonic Studios LTD had a notable increase in weekly downloads, starting at around 175K and peaking at approximately 388K by the end of December. The game’s weekly active users also saw a significant rise, growing from approximately 1M to about 1.7M. However, the weekly revenue remained nearly negligible throughout the quarter.

Dude Theft Wars FPS Open world by Poxel Studios Games showed a consistent pattern in weekly downloads, fluctuating around 120K to 130K, with a peak of approximately 191K in the last week of December. The weekly active users remained relatively stable around 500K, with a slight increase to about 593K by the end of the quarter. The weekly revenue, however, stayed modest, peaking at around $437 in the last week of October.

CubeCrafter from SayGames Ltd saw a significant rise in weekly downloads, peaking at about 503K at the end of November before gradually declining to around 100K by the end of December. The weekly active users also showed a similar trend, peaking at approximately 583K in early December and then decreasing to around 320K. The weekly revenue saw a steady increase, reaching approximately $4.3K by mid-December.

These insights are based on data from Sensor Tower, which provides more detailed analytics for further exploration.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2022